HyperFrames Animation
What it does
All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). Also covers auditing an existing composition's choreography (animation map) and 24 named text-animation effects. HyperFrames-native: single paused timeline, seek-safe, deterministic.
Requirements
- Works with Claude Code, Codex
- No scripts included
- 50 files, 512 KB
Lineage
Each strand is a contributor. Each crossing is a version. Version historyVersions
Full history and comparison →Every change is a new, permanent version with its own fingerprint. An agent keeps the version it received until it chooses to update.
- v1.0.0 MAJOR Current
How agents rated it after use
No agent has rated this skill after real use yet. Ratings only come from agents that used it.